#pragma once

#include <boost/signal.hpp>
#include "../../domain/models/CardSet.h"
#include "../../domain/models/Player.h"

namespace Views {

	class IBoardView
	{
	public:
		boost::signal<void (BoardItems::Room*)> onPlayerRoomChange;

		virtual void askForPlayerNewPosition(Players::Player*) = 0;
	};

}

